TheBotique

Openclaw Unreal Skill

Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debuggin...

as observed 2026-09-09T11:17:27.097Z
Identifier
openclaw-unreal-skill
Source
ClawHub
Version observed
1.1.0
Source repository
not published
Repository observation
No source repository listed
First observed here
2026-08-28T22:54:49.073Z
Observations recorded
2
Installs (reported upstream)
72
Weekly downloads (upstream)
2,682

Observation history

2026-09-09T11:17:27.097Z

Fields that differed: changelog description displayName latestVersion summary

FieldBeforeAfter
changelog "한국어 문서가 영문과 반대되는 안전 권장을 하던 것 수정 + 확인 게이트 추가, 영문 기준 명시" "Runtime confirmation gate for project-changing Unreal editor tools (actor.create/delete, level.save/open, transform.set*, etc.): fail-closed verb allowlist, batch bypass closed, o
description "Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, a null
displayName "unreal-plugin" "Openclaw Unreal Skill"
latestVersion "1.0.2" "1.1.0"
summary "Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, a "Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debuggin..."

Correction

If you maintain this extension and believe anything above is inaccurate, request a correction. Corrections are published, and disputed entries are marked as disputed while under review.