Openclaw Unreal Skill
Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debuggin...
as observed 2026-09-09T11:17:27.097Z- Identifier
openclaw-unreal-skill- Source
- ClawHub
- Version observed
- 1.1.0
- Source repository
- not published
- Repository observation
- No source repository listed
- First observed here
- 2026-08-28T22:54:49.073Z
- Observations recorded
- 2
- Installs (reported upstream)
- 72
- Weekly downloads (upstream)
- 2,682
Observation history
2026-09-09T11:17:27.097Z
Fields that differed: changelog description displayName latestVersion summary
| Field | Before | After |
|---|---|---|
changelog |
"한국어 문서가 영문과 반대되는 안전 권장을 하던 것 수정 + 확인 게이트 추가, 영문 기준 명시" | "Runtime confirmation gate for project-changing Unreal editor tools (actor.create/delete, level.save/open, transform.set*, etc.): fail-closed verb allowlist, batch bypass closed, o |
description |
"Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, a | null |
displayName |
"unreal-plugin" | "Openclaw Unreal Skill" |
latestVersion |
"1.0.2" | "1.1.0" |
summary |
"Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, a | "Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debuggin..." |
Correction
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