TheBotique

Character-Builder

角色生成器——元技能系统的下级母技能,从任意角色概念生成完整角色Skill。双轴分类:角色类型(写实/虚构/功能/拟人)×角色用途(叙事/游戏/交互/教学/品牌),20种组合驱动维度深度。12维正交模型(实体层6维/社会层2维/抽象层4维)按三层递进管线填充,8域35任务,内嵌管线编排、三轴判定、领域校准、降级模式。生成的角色Skill可嵌入做事用技能注入真人感,也可独立用于角色扮演与创作灵感。触发词:生成角色、创建角色、角色生成、角色Skill、character builder、角色构建、角色设计、人物角色生成、meta-skill-system。

as observed 2026-09-23T00:21:02.725Z
Identifier
character-builder
Source
ClawHub
Version observed
1.0.15
Source repository
not published
Repository observation
No source repository listed
First observed here
2026-08-28T22:54:47.968Z
Observations recorded
5
Installs (reported upstream)
0
Weekly downloads (upstream)
1,146
Declared license
MIT-0

Observation history

2026-09-23T00:21:02.725Z

Fields that differed: changelog displayName latestVersion

FieldBeforeAfter
changelog "## character-builder 1.0.11 Changelog\n\n- 技能主体与说明文档未发生内容改动,核心功能和框架保持一致。\n- 无业务逻辑或接口变更,仅涉及文档组织的清理。" "No file changes detected for version 1.0.15.\n\n- No updates or modifications in this release.\n- The skill remains functionally and structurally identical to the previous version
displayName "character-builder" "Character-Builder"
latestVersion "1.0.11" "1.0.15"
2026-09-21T23:20:53.834Z

Fields that differed: license description

FieldBeforeAfter
license null "MIT-0"
description "角色生成器——元技能系统的下级母技能,从任意角色概念生成完整角色Skill。双轴分类:角色类型(写实/虚构/功能/拟人)×角色用途(叙事/游戏/交互/教学/品牌),20种组合驱动维度深度。12维正交模型(实体层6维/社会层2维/抽象层4维)按三层递进管线填充,8域35任务,内嵌管线编排、三轴判定、领域校准、降级模式。生成的角色Skill可嵌入做事用技能注入 null
2026-09-13T15:17:50.529Z

Fields that differed: changelog latestVersion

FieldBeforeAfter
changelog "No file changes detected since the previous version.\n\n- Version 1.0.10 contains no code or documentation modifications.\n- Functionality, features, and usage remain unchanged fr "## character-builder 1.0.11 Changelog\n\n- 技能主体与说明文档未发生内容改动,核心功能和框架保持一致。\n- 无业务逻辑或接口变更,仅涉及文档组织的清理。"
latestVersion "1.0.10" "1.0.11"
2026-09-10T12:18:05.693Z

Fields that differed: changelog latestVersion

FieldBeforeAfter
changelog "**Changelog for character-builder v1.0.8**\n\n- Summary: Adds角色类型与角色用途“双轴”判定系统,丰富人物生成场景,提高管线和任务颗粒度。\n\n- 增加“角色类型(写实/虚构/功能/拟人)×角色用途(叙事/游戏/交互/教学/品牌)”双轴分类,支持20种组合驱动角色维度深度。\n- 将角色需求解析 "No file changes detected since the previous version.\n\n- Version 1.0.10 contains no code or documentation modifications.\n- Functionality, features, and usage remain unchanged fr
latestVersion "1.0.8" "1.0.10"

Correction

If you maintain this extension and believe anything above is inaccurate, request a correction. Corrections are published, and disputed entries are marked as disputed while under review.